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FRD Extras > Free Radical Design - Letters > 2007 > November


Dear Free Radical,

Second Sight was a work of art. The characters, the story, the cutscenes, the gameplay - everything was (in my humble opinion) damn near perfect. Highly enjoyable, I loved every minute. Loved it so much, in fact, that I bought it for my PC and my Xbox. Cheers, mates. P.S. Is the voice of Cortez in Future Perfect the same guy who voiced Col. Starke in Second Sight? This keeps me up nights.

-Chooey Chunks
2 R107 Says
It's always a great honour to receive an email from someone who is clearly in the top percentile ranking of the world's intelligence. The only way you could be any smarter, is by buying Second Sight for the GameCube and PS2 as well. To answer your question, yes - Mr. Tom Clarke Hill was the voice of Cortez and the Colonel. In fact, he is also the voice of Tony the Tiger, fact fans. Sleep well.

Dear Free Radical,

Is Graeme Norgate looking for an apprentice?

-Matt
3 R107 Says
As of right now, MC Graeme 'Freckleface Beefburger' Norgate does not need any more familiars. He already has a black cat and a one-eyed crow that bring him the first-born sons of the townspeople every full moon.

Dear Free Radical,

Haze looks an unimaginative excuse to run and gun.Persuade me otherwise.P.S I know my purchase doesn't matter really, I just want to hear your comeback really. You metallic git.

-Kyle
1 R107 Says
1. 4-player co-op.
2. 16-player story-led multiplayer maps
3. The Nectar gameplay system.
4. A whole bunch of downloadable content, that isn't just useless shit like new skins.
5. It's paying my mortgage, so buy it.

Dear Free Radical,

I'd like to thank you all for the awesome Time Splitters series, but most of all the download page for the game's scores and music. I haven't seen any other development company do that, so thank you, it's nice to know that some companies care.

-Ben
2 R107 Says
Your thanks is all well and good, but what are you going to give me in return?

R107,

What is Free Radical's opinion on the Wii? Will the console ever get a Timesplitters game? The Wiimote and Nunchuk makes Wii a great console for fps. Say if it does come to Wii, will you guys push the system? I would like to see bump and normal mapping, hdr and perhaps some AA and AF. Of course all at 480p. Ah..a man can dream.

-DreamMystic
1 R107 Says
Unofficially, I can officially say that we're definitely looking into it.

Hey again,

its me, you'r buddy Dan. I was just kinda bored, so I thought, "hey, why don't I just go and talk to my old buddy Rl07? I'm sure he'll be glad to hear from me!" And so I did! So anyway, whatcha up to? I haven't told anyone else, but I heard from R109 that they put you back in therapy again. Is this true? I really thought you had these issues settled a couple of years ago....*sigh*. All the times I tried convincing everyone that you weren't crazy, and now you throw this in my face...thanks, man, thanks. Well, I guess I gotta go now. Keep up the good work, and keep takin the pills I guess. I'll be awaiting your arrival in TimeSplitters 4. See ya then!

-Dan Johnson
3 R107 Says
Kill me.

Dear Free Radical,

Consider this for TS4. Emoticon man. A character with an emoticon head which changes expressions depending on health level, number of kills in a spree etc. I'm sure have more than enough cool ideas bouncing around why not uh bounce that one into the mix or something.

-Haystacks
2 R107 Says
It's on the list, badboy.

Hey,

i just want to know what it takes to be a script writer in the gaming industry?

-Chris
2 R107 Says
Luck. And the ability to have a large number of people ruin your work on an hourly basis.

Dear Free Radical,

I recently read Rob Yescombe's interview on Gamasutra and was disappointed to read that due to possible back lash from the public, Haze's political message has been dumbed down. Sure I understand that at the end of the day you guys have to put food on the table, so I hope that the real message of your game is not lost in all that *fun* game play. Sure games have to be fun, but it is also an ideal opportunity for them to be educational and at least prompt the gamer to think, and more importantly to actually think for themselves. If you have had to cut/tone it down considerably in this version, I hope that you in future versions you can turn the message back up. The Metal Gear Solid series has never really shied away from a political message and we all know how popular that franchise is.Keep up the excellent work and I look forward to playing Haze upon it's release.Peace.

-Dominique
3 R107 Says
I wish you were in the majority, chief.

Dear Free Radical,

I recently played second sight and absolutely loved every second of it. It was one of those games where when I was half way through it I was saying to myself I can't wait to complete this game so that i can play it again. The first game since tempest 2000 to put me in "the zone" any chance of vattic showing up in TS4 or a tempest syle minigame for that matter?

-Haystacks
1 R107 Says
Ah, there's nothing quite like posthumous praise.We're discussing the possibility of the good Doctor turning up somewhere else, but as always, nothing is set in stone.

Dear downtrodden employee, who is respected so little that he is forced to trawl through thousands of "wen ur making timspliters 4 dude lol" emails, in the hope of finding one or two in clear enough English in order for him to answer them (Hey, you called,

Could you please ask Mr. Norgate how he makes music, or what program he makes his music with.Thanking you in advance.

-John
1 R107 Says
Graeme uses an application called 'Cubase' in which he composes all of the music, calling upon a vast arsenal of hardware synths, samplers and loops for that trademark 'MC Beefburger' sound.

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NOTE: Beefburger's Representative

Dear R107,

Hi when I get old enough to get a job I would like to join Free Radical Design as a character modeler can you tell me any books I can buy to learn to do this?

-Daniel
1 R107 Says
For character art you need a really solid grounding in the human figure - get books on anatomy and sculpture and draw A LOT. (Stay away from "How To Draw Manga" style stuff - concentrate on the fundamentals, not 'style'. Style will come naturally LATER). Hang around on sites like conceptart.org, zbrushcentral and cgtalk.com. Submit your own work to game sites, join a mod, start a sketchbook thread on conceptart, take crits (dont be a whiny prima donna) and see how other people go about their own work. Everything you need is out there, easily accessible and usually free on the internet.

And most importantly, the only way to improve is a thick skin and lots of practice!

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NOTE: Our resident Art person